Check out these Youth Fiction books.
It is 1913, and twelve-year-old Petra Luna’s mama has died while the Revolution rages in Mexico. Before her papa is dragged away by soldiers, Petra vows to him that she will care for the family she has left—her abuelita, little sister Amelia, and baby brother Luisito—until they can be reunited. They flee north through the unforgiving desert as their town burns, searching for safe harbor in a world that offers none.
Each night when Petra closes her eyes, she holds her dreams close, especially her long-held desire to learn to read. Abuelita calls these barefoot dreams: “They’re like us barefoot peasants and indios—they’re not meant to go far.” But Petra refuses to listen. Through battlefields and deserts, hunger and fear, Petra will stop at nothing to keep her family safe and lead them to a better life across the U.S. border—a life where her barefoot dreams could finally become reality.
Yusuf Azeem has spent all his life in the small town of Frey, Texas—and nearly that long waiting for the chance to participate in the regional robotics competition, which he just knows he can win.
Only, this year is going to be more difficult than he thought. Because this year is the twentieth anniversary of the 9/11 terrorist attacks, an anniversary that has everyone in his Muslim community on edge.
With “Never Forget” banners everywhere and a hostile group of townspeople protesting the new mosque, Yusuf realizes that the country’s anger from two decades ago hasn’t gone away. Can he hold onto his joy—and his friendships—in the face of heartache and prejudice?
In the hottest hour of the hottest day of the year, a fateful wind blows into Oaxaca City. It whistles down cobbled streets and rustles the jacaranda trees before slipping into the window of an eleven-year-old girl named Clara. Unbeknownst to her, Clara has been marked for la Lotería.
Life and Death deal the Lotería cards but once a year, and the stakes could not be higher. Every card reveals a new twist in Clara’s fate—a scorpion, an arrow, a blood-red rose. If Life wins, Clara will live to a ripe old age. If Death prevails, she’ll flicker out like a candle.
But Clara knows none of this. All she knows is that her young cousin Esteban has vanished, and she’ll do whatever it takes to save him, traveling to the mythical Kingdom of Las Pozas, where every action has a price, and every choice has consequences. And though it seems her fate is sealed, Clara just might have what it takes to shatter the game and choose a new path.
Kazu knows something odd is going on when he sees a girl in a white kimono sneak out of his house in the middle of the night―was he dreaming? Did he see a ghost? Things get even stranger when he shows up to school the next day to see the very same figure sitting in his classroom. No one else thinks it’s weird, and, even though Kazu doesn’t remember ever seeing her before, they all seem convinced that the ghost-girl Akari has been their friend for years!
When Kazu’s summer project to learn about Kimyo Temple draws the meddling attention of his mysterious neighbor Ms. Minakami and his secretive new classmate Akari, Kazu soon learns that not everything is as it seems in his hometown. Kazu discovers that Kimyo Temple is linked to a long forgotten legend about bringing the dead to life, which could explain Akari’s sudden appearance―is she a zombie or a ghost? Kazu and Akari join forces to find and protect the source of the temple’s power. An unfinished story in a magazine from Akari’s youth might just hold the key to keeping Akari in the world of the living, and it’s up to them to find the story’s ending and solve the mystery as the adults around them conspire to stop them from finding the truth.
Javi Santiago is trying his best not to fail sixth grade. So, when the annual “invite any three people to dinner” homework assignment rolls around, Javi enlists his best friend, Wiki, and his sister, Brady, to help him knock it out of the park.
But the dinner party is a lot more than they bargained for. The family’s mysterious antique table actually brings the historical guests to the meal…and Blackbeard the Pirate is turning out to be the worst guest of all time.
Before they can say “avast, ye maties,” Blackbeard escapes, determined to summon his bloodthirsty pirate crew. And as Javi, Wiki, and Brady try to figure out how to get Blackbeard back into his own time, they might have to invite some even zanier figures to set things right again…